Grand Catan
Players: 4
Victory points to win: 18
Resources
Tiles
Tile | Sea | Desert |
Gold | Wheat | Brick |
Coal | Sheep | Wood |
Total |
Fixed |
23 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
23 |
Harbours
5 specific, 4 generic (3:1)
Preparation
This map requires two sets of the original game. The main island is
created using one set. The smaller islands are created using the
tiles from the other set, omitting the desert. No markers are placed
on the small islands. Markers 2, 3, 4, 5, 9, 10 and 11 are taken
from the second set and placed in a bag.
Each player receives 5 settlements, 8 cities, 15 roads and 15 ships
at the start of the game.
Special rules
Foundation phase
All settlements are placed on the main island.
Unnumbered tiles
When a player places a road or ship reaching the corner of a land
tile without a marker, take a marker at random from the bag and put
it on the tile. When all seven markers are used, the player moves a
marker from the main island, subject to the following restrictions:
- The player may only remove a marker from a tile adjacent to one
of their buildings.
- All buildings must always be adjacent to at least one tile
with a marker. (ie an entire building cannot be striped of
productivity.)
- 6 and 8 markers may not be placed adjacently on the small islands.
If there is no marker available which conforms to the rules above,
the player may break them in order (first to last) until one is
available.
Copyright information:
Siedler (the game, artwork, rules, etc.)
is copyright Kosmos games.
For further information please visit the
official web site.
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